This file contains the settings for stats menus.


The statsmenu.yml file contains a list of configuration nodes for the menu.

Example:

settings-name: '&8&lStats'
settings-rows: 4
settings-open-sound: NOTE_PLING
settings-glass-enable: true
settings-glass-color: 14
items:
  general:
    name: '&6&l<3> &b&lGeneral &6&l<3>'
    lore:
    - '&b&m-----------------------'
    - '&b- &7Name: &f'
    - '&b- &7Nick: &f'
    - '&b- &7Votes: &f'
    - '&b- &7Rank: &f'
    - '&b- &7Points: &f'
    - '&b- &7Referrals: &f'
    - '&b- &7Credits: &f'
    - '&b- &7Balance: &f'
    - '&b&m-----------------------'
    material: DIAMOND
    slot: 12
    keep-open: true
  skywars:
    name: '&6&l<3> &b&lSkyWars &6&l<3>'
    lore:
    - '&b&m-----------------------'
    - '&b- &7Wins: &f'
    - '&b- &7Kills: &f'
    - '&b- &7Deaths: &f'
    - '&b- &7Gamesplayed: &f'
    - '&b- &7Score: &f'
    - '&b- &7Blocksplaced: &f'
    - '&b&m-----------------------'
    material: BOW
    slot: 14
    keep-open: true
  pvp:
    name: '&6&l<3> &b&lPVP &6&l<3>'
    lore:
    - '&b&m-----------------------'
    - '&b- &7Death: &f'
    - '&b- &7Eloscore: &f'
    - '&b- &7KillStreak: &f'
    - '&b- &7Kills: &f'
    - '&b- &7Maxstreak: &f'
    - '&b&m-----------------------'
    material: DIAMOND_SWORD
    slot: 16
    keep-open: true
  top-blocksbreak:
    name: '&6&l<3> &b&lTop Wins &6&l<3>'
    lore:
    - '&b&m-----------------------'
    - '&61 &7 &6: &f'
    - '&62 &7 &6: &f'
    - '&63 &7 &6: &f'
    - '&64 &7 &6: &f'
    - '&65 &7 &6: &f'
    - '&b&m-----------------------'
    material: DIAMOND_HELMET
    slot: 22
    keep-open: true
  top-blocksplaced:
    name: '&6&l<3> &b&lTop Kills &6&l<3>'
    lore:
    - '&b&m-----------------------'
    - '&61 &7 &6: &f'
    - '&62 &7 &6: &f'
    - '&63 &7 &6: &f'
    - '&64 &7 &6: &f'
    - '&65 &7 &6: &f'
    - '&b&m-----------------------'
    material: DIAMOND_CHESTPLATE
    slot: 24
    keep-open: true

Menu node configuration.


settings-name:

  • Any string value.
  • Example: «&6&k.&r &5&lExample Menu &6&k.»
  • The name of the menu.

settings-rows:

  • Any integer value.
  • Example: 5
  • Number of rows in the menu. (1,2,3,4,5,6).

settings-open-sound:

  • Any string value.
  • Example: NOTE_PLING
  • Sound that will sound when you open the menu. (You must place a valid sound for the version of minecraft that you are using on your server.) (1.8.8  1.9 – 1.10 – 1.11 – 1.12 – 1.13 – 1.14 – 1.15 – 1.16 )

settings-glass-enable:

  • Boolean value true or false.
  • Example: true
  • To place decoration glasses.

settings-glass-color:

items:

  • List of Items nodes configuration.
  • Example:
    • general:
          name: '&6&l<3> &b&lGeneral &6&l<3>'
          lore:
          - '&b&m-----------------------'
          - '&b- &7Name: &f'
          - '&b- &7Nick: &f'
          - '&b- &7Votes: &f'
          - '&b- &7Rank: &f'
          - '&b- &7Points: &f'
          - '&b- &7Referrals: &f'
          - '&b- &7Credits: &f'
          - '&b- &7Balance: &f'
          - '&b&m-----------------------'
          material: DIAMOND
          slot: 12
          keep-open: true
      
    • skywars:
          name: '&6&l<3> &b&lSkyWars &6&l<3>'
          lore:
          - '&b&m-----------------------'
          - '&b- &7Wins: &f'
          - '&b- &7Kills: &f'
          - '&b- &7Deaths: &f'
          - '&b- &7Gamesplayed: &f'
          - '&b- &7Score: &f'
          - '&b- &7Blocksplaced: &f'
          - '&b&m-----------------------'
          material: BOW
          slot: 14
          keep-open: true
      
  • List of item nodes that will contain the menu.

 

Items nodes configuration.


name:

  • Any string value.
  • Example: «&6&l<3> &b&lGeneral &6&l<3>»
  • The name of the item.

lore:

  • List of string values.
  • Example:
    • - '&b&m--------------------'
    • - '&b- &7Name: &f<player>'
    • - '&b- &7Nick: &f<stats_essentials_nickname>'
    • - '&b&m--------------------'
  • The description of the item.

material:

  • Any text string value for the material.
  • Example: PLAYER_HEAD
  • The material of the item. Put the name a valid material for Minecraft version 1.13 or higher. (1.13 – 1.14 – 1.15 – 1.16 – 1.xx).

material-old:

  • Any text string value for the material.
  • Example: DIODE
  • Example with data: SKULL_ITEM:3
  • The material of the item. Put the name of the valid material for the version of minecraft lower than 1.13. (1.8.8 – 1.9 – 1.10 – 1.11 – 1.12).

slot:

  • Any integer value.
  • Example: 12
  • Location in the inventory of the item.

commands:

  • List of string values.
  • Example:
    • - 'open: menu'
    • - 'player: say hola
  • (List) Command that is executed when clicking. (Command format).

permission:

  • Any string value.
  • Example: none
  • Permission to use the item.

keep-open:

  • Boolean value true or false.
  • Example: true
  • To keep inventory open. default false.

permission-to-view:

  • Boolean value true or false.
  • Example: true
  • Permission to view the inventory. default false.

skull:

  • Any string value.
  • Example: PedroJM96
  • To use heads with skin. Skulls format.

enchant-glow:

  • Boolean value true or false.
  • Example: true
  • To add enchantment colors to the items. default false.

no-permision-message:

  • Any string value.
  • Example: "&7[&9&l>&7] You do not have permission to use that item."
  • Message that will be shown to the player when he does not have the permissions to use the item.