This file contains the settings for stats menus.
The statsmenu.yml file contains a list of configuration nodes for the menu.
Example:
settings-name: '&8&lStats' settings-rows: 4 settings-open-sound: NOTE_PLING settings-glass-enable: true settings-glass-color: 14 items: general: name: '&6&l<3> &b&lGeneral &6&l<3>' lore: - '&b&m-----------------------' - '&b- &7Name: &f' - '&b- &7Nick: &f' - '&b- &7Votes: &f' - '&b- &7Rank: &f' - '&b- &7Points: &f' - '&b- &7Referrals: &f' - '&b- &7Credits: &f' - '&b- &7Balance: &f' - '&b&m-----------------------' material: DIAMOND slot: 12 keep-open: true skywars: name: '&6&l<3> &b&lSkyWars &6&l<3>' lore: - '&b&m-----------------------' - '&b- &7Wins: &f' - '&b- &7Kills: &f' - '&b- &7Deaths: &f' - '&b- &7Gamesplayed: &f' - '&b- &7Score: &f' - '&b- &7Blocksplaced: &f' - '&b&m-----------------------' material: BOW slot: 14 keep-open: true pvp: name: '&6&l<3> &b&lPVP &6&l<3>' lore: - '&b&m-----------------------' - '&b- &7Death: &f' - '&b- &7Eloscore: &f' - '&b- &7KillStreak: &f' - '&b- &7Kills: &f' - '&b- &7Maxstreak: &f' - '&b&m-----------------------' material: DIAMOND_SWORD slot: 16 keep-open: true top-blocksbreak: name: '&6&l<3> &b&lTop Wins &6&l<3>' lore: - '&b&m-----------------------' - '&61 &7 &6: &f' - '&62 &7 &6: &f' - '&63 &7 &6: &f' - '&64 &7 &6: &f' - '&65 &7 &6: &f' - '&b&m-----------------------' material: DIAMOND_HELMET slot: 22 keep-open: true top-blocksplaced: name: '&6&l<3> &b&lTop Kills &6&l<3>' lore: - '&b&m-----------------------' - '&61 &7 &6: &f' - '&62 &7 &6: &f' - '&63 &7 &6: &f' - '&64 &7 &6: &f' - '&65 &7 &6: &f' - '&b&m-----------------------' material: DIAMOND_CHESTPLATE slot: 24 keep-open: true
Menu node configuration.
settings-name:
- Any string value.
- Example: «&6&k.&r &5&lExample Menu &6&k.»
- The name of the menu.
settings-rows:
- Any integer value.
- Example: 5
- Number of rows in the menu. (1,2,3,4,5,6).
settings-open-sound:
- Any string value.
- Example: NOTE_PLING
- Sound that will sound when you open the menu. (You must place a valid sound for the version of minecraft that you are using on your server.) (1.8.8 – 1.9 – 1.10 – 1.11 – 1.12 – 1.13 – 1.14 – 1.15 – 1.16 )
settings-glass-enable:
- Boolean value true or false.
- Example: true
- To place decoration glasses.
settings-glass-color:
- Any integer value.
- Example: 14
- The color of the glasses. From 0 to 15. Stained Glass Color List.
items:
- List of Items nodes configuration.
- Example:
-
general: name: '&6&l<3> &b&lGeneral &6&l<3>' lore: - '&b&m-----------------------' - '&b- &7Name: &f' - '&b- &7Nick: &f' - '&b- &7Votes: &f' - '&b- &7Rank: &f' - '&b- &7Points: &f' - '&b- &7Referrals: &f' - '&b- &7Credits: &f' - '&b- &7Balance: &f' - '&b&m-----------------------' material: DIAMOND slot: 12 keep-open: true
-
skywars: name: '&6&l<3> &b&lSkyWars &6&l<3>' lore: - '&b&m-----------------------' - '&b- &7Wins: &f' - '&b- &7Kills: &f' - '&b- &7Deaths: &f' - '&b- &7Gamesplayed: &f' - '&b- &7Score: &f' - '&b- &7Blocksplaced: &f' - '&b&m-----------------------' material: BOW slot: 14 keep-open: true
-
- List of item nodes that will contain the menu.
Items nodes configuration.
name:
- Any string value.
- Example: «&6&l<3> &b&lGeneral &6&l<3>»
- The name of the item.
lore:
- List of string values.
- Example:
-
- '&b&m--------------------'
-
- '&b- &7Name: &f<player>'
-
- '&b- &7Nick: &f<stats_essentials_nickname>'
-
- '&b&m--------------------'
-
- The description of the item.
material:
- Any text string value for the material.
- Example: PLAYER_HEAD
- The material of the item. Put the name a valid material for Minecraft version 1.13 or higher. (1.13 – 1.14 – 1.15 – 1.16 – 1.xx).
material-old:
- Any text string value for the material.
- Example: DIODE
- Example with data: SKULL_ITEM:3
- The material of the item. Put the name of the valid material for the version of minecraft lower than 1.13. (1.8.8 – 1.9 – 1.10 – 1.11 – 1.12).
slot:
- Any integer value.
- Example: 12
- Location in the inventory of the item.
commands:
- List of string values.
- Example:
-
- 'open: menu'
-
- 'player: say hola
-
- (List) Command that is executed when clicking. (Command format).
permission:
- Any string value.
- Example: none
- Permission to use the item.
keep-open:
- Boolean value true or false.
- Example: true
- To keep inventory open. default false.
permission-to-view:
- Boolean value true or false.
- Example: true
- Permission to view the inventory. default false.
skull:
- Any string value.
- Example: PedroJM96
- To use heads with skin. Skulls format.
enchant-glow:
- Boolean value true or false.
- Example: true
- To add enchantment colors to the items. default false.
no-permision-message:
- Any string value.
-
Example: "&7[&9&l>&7] You do not have permission to use that item."
- Message that will be shown to the player when he does not have the permissions to use the item.